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Super great ideas! You might have helped me figure out somethings I've been stuck on. The pool idea is really cool. A 'creative' mode will be in the full release (dev mode really just for me). F9 HUD control - added to my list. Heavy storms is a good idea too. Zooming i think will be an object like binoculars. All very good ideas. I will also (at one point) create a mech, tech,plastic, and oil producers. I am thinking it will be like this: oil is the main part. oil -> plastic. plastic+metal=tech. oil+metal=mech. Oil can be extracted from the ground but will cause endless waves of enemies to attack until turned off (slowly increasing in size and/or health and damage). Depending on how long it runs it will spit out oil. It also will have a cool down or maybe you have to repair it?