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Reminds me of an old "N game", but the addition of 2 worlds and the constantly changing levels make for a surprisingly in depth mechanics - I was always pushed to keep going, because there soon might not be any platforms to jump off left :o

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Wonderful to hear, thanks a lot for your comments. It definitely reminded us of N as well while developing :)

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It didn't start off as trying to emulate N, but once the style started to solidify, the comparison became a bit more apparent. N is a fabulous game, and as someone who probably put a few thousand hours into it on old flash sites, I'm deeply honoured that anything I was involved in making is mentioned in the same breath and that we were able to connect with people who loved it; while also offering something that is also very different to actually play

That's only when we realized the game was very n-ish that we decided to embrace the influence and I stepped in with that custom character animation I did in Blender (cause yeah, it's 3d rendered as sprites, actually). But I wanted to divert a little from it, so I went for a modified skinning of the character so that I had some kind of rubber hose animation going on, and it turned out pretty cool