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On Diamonds Hunt, on real hardware, when you hold right or left while jumping, the character will go to the held on direction at the very moment he lands back, in your simulation, he doesn't move at all after landing back unless you press a direction again.

Also, in the grotto, I noticed the snake can kill you, which is not possible on real hardware while you are in the grotto.

Would it be possible to fix these inaccuracies?
Thanks for your amazing work by the way!

Thanks for the feedback! I've created a topic for this in the community forum and uploaded a test build there with these changes for you to try out.