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-I've added the resistances to TWK. Thanks for pointing that out.

-Huh. I've seen this bug occur when a level up triggers in certain scenes. As far as I can tell so far it hasn't caused any gamebreaking bugs, but I'm also not sure offhand how to resolve it. I'll continue to look into this issue.

-Mila's Pets are still normal vampires, their level of power is intended to be lower than Mila. I designed them to augment Mila's moveset while still leaving the option available for players to play the game solo (One of my testers plays this way).

-Seraphina gets access to the "Cross" skills, which are all Light element.

-Seraphina was definitely fun to write. I liked the idea of a servant that still wants to backstab you, but is conflicted with her feelings. Very Yandere of her. I think that Bianca is the best overall, but it's not really fair with all the extra development she's gotten throughout the game.

-Sanctusaid production has stopped because Mila destroyed one of it's main ingredients when she corrupted Maryn.

-Funny. When I tested it, I got two to appear on my first try.

-Luck stat only affects the battles. The only boost you get to casino games is the bunny ears.

Okayb these all make sense ^^

Oh, i'm also pretty sure that in Edith's level up to lvl 3 it's mentioned that Mila heard something from "Edith", and i'm guessing it was meant to be from Lauren. Also, i like that there exists a character who's more or less mentally healthy. A breath of fresh air after all the messed up shit in all the other ones.