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okay, thanks. I've got pretty far and am at a bit over 7000 health, so now surviving the attack seems almost possible with good RNG, though, though i think i'll just stop if there's no extra dialogue behind it even if you do survive that attack. 

On my way there i've made some observations and have some questions and suggestions.

- TWK can be infected with vampirism and i'm quite sure it's unintended

- On PC, leveling up a pet at the same time as you beat the slime arena leads to a weurd bug. The dialogue from the arena and the pet are intertwined, and if you choose to go quickly to their location, you're given the rewards and are moved back to the slime cave, but the pet is nowhere to be found. When you get to their location, the cutscene automatically plays, and afterwards you're transported back to the slime arena, beginning a new trial for free. If the level up happens at any other time in the slime arena, it causes a slight bug with lighting, but nothing serious.

- Pets at max level are quite great, but are pretty underwhelmimg compared to Mila's sheer force and aside from enemies with weakness to them, they can be a little useless. Some notable exceptions are Seraphina's chaos well which works amazing on stron enemies and i love it, as well as Bianca's mind reading to reveal their weaknesses. If it wasn't for that, i wouldn't have realised that slimes are vulnerable to lightning - but i haven't levelled up the two from Rosenbald estate. Suggestion: maybe at 6th level pets wouldn't level up further, but their stats would be somewhat tied to Mila's?

- Seraphina doesn't seem to have an actual light element attack, despite it being her power in the story - she has lightning instead.

- All the pets' stories are really nice. So far loved Bianca the most and hated how Seraphina reminds me of a real person i know... I mean Ophelia too, but i hated the one Seraphina reminds me of. Still, love your storytelling.

- It's be cool if sanctusaid was at least somehow renewable, esp that slimes are and it's clearly useful for vampires for making thralls.

- Having beaten the slime arena around 30 times, i haven't seen the metal slime even once and i wonder if they exist lol

- Does luck stat impact the cassino, or is only the bunny girl clothes?

-I've added the resistances to TWK. Thanks for pointing that out.

-Huh. I've seen this bug occur when a level up triggers in certain scenes. As far as I can tell so far it hasn't caused any gamebreaking bugs, but I'm also not sure offhand how to resolve it. I'll continue to look into this issue.

-Mila's Pets are still normal vampires, their level of power is intended to be lower than Mila. I designed them to augment Mila's moveset while still leaving the option available for players to play the game solo (One of my testers plays this way).

-Seraphina gets access to the "Cross" skills, which are all Light element.

-Seraphina was definitely fun to write. I liked the idea of a servant that still wants to backstab you, but is conflicted with her feelings. Very Yandere of her. I think that Bianca is the best overall, but it's not really fair with all the extra development she's gotten throughout the game.

-Sanctusaid production has stopped because Mila destroyed one of it's main ingredients when she corrupted Maryn.

-Funny. When I tested it, I got two to appear on my first try.

-Luck stat only affects the battles. The only boost you get to casino games is the bunny ears.

Okayb these all make sense ^^

Oh, i'm also pretty sure that in Edith's level up to lvl 3 it's mentioned that Mila heard something from "Edith", and i'm guessing it was meant to be from Lauren. Also, i like that there exists a character who's more or less mentally healthy. A breath of fresh air after all the messed up shit in all the other ones.