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That's a bug that I haven't seen before. It seems to happen during scene postprocessing (probably during the bloom effect). Since we didn't expect this bug, we didn't add any option to swith on/off the postprocessing stages. Could you tell me the browser and operating system you use and the graphics card in your computer? Thank you.

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Mozilla, nVidia GF106M, driver v390.116 .  Turns out there's a heap of errors written to the console.log, I put them in a pastebin. https://pastebin.com/XX7JRUFs

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Just tried it on the same hardware with Chromium -- no trouble, and I see the edges of things are fuzzy and glowing a little.  hmm.

Thanks for the log. It mainly shows that the game failed to compile some post-processing shaders. I will track down the bug and hopefully find a fix.