More than a few times the battery would rub against something and send me flying hundreds of feet up into the air. When this happened on the first catwalk, I’d “wrap around” the bottom to appear above the catwalk again so I could slowly move to land on it and resume, but in the second part of the catwalk after the music changes the abyss didn’t wrap around and I had to Alt-F4 out.
Mozai
Recent community posts
Your quicktime-events idea is a really good idea for design. The pacing is weird though: by the time I reached “Continental,” my auto growing was faster than my clicking, fast enough that I didn’t click at all in any of the following phases. I spent a handful of seconds on each phase before I was offered to go to the next one. By the time I scrolled upgrades to see if anything new appeared I was already ready for the next phase. I reached the end of the game (100% of phase 22) without seeing the prestige menu.
Confirmed. Will use Linux build to test the other thing.
EDIT: completed the game with the Linux build. The endscreen apologizes for a rushed job, but you did a fine job. You could’ve done a copy-paste of other exploring-platformers, but you showed some ambition even with these simple tools. Seek out Nifflas’s “Within A Deep Forest” and “Knytt Stories” if you need more inspiration.
The instructions describe starting with seven (polyhedral) dice, including a d4. It also describes a dwindling pool, such that every die will eventually get stacked on the tower. A d4 die is almost always a tetrahedron with a base larger than any other die’s faces, opposed not by a face but a single corner between faces. How the fudge do you continue stacking the tower with “a second polyhedral set of dice” above that tetrahedron?
I don’t think this is what the game is supposed to look like: https://imgur.com/sshot-5d9nshN Is it because I’m getting 403 errors for something called “tailwind” ?
Trying the webbuild and I get these error messages in both Firefox and Chrome: The referenced script on this Behaviour (Game Object ‘Text (TMP)’) is missing! No GameObject found with the name ‘HEAVEN MUSIC’! NullReferenceException: Object reference not set to an instance of an object. in BUILDWEB16.framework.js.gz:3:34928


