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(+1)

Is there a way to attach this in a project and generate random planets from seeds everytime i load a scene in godot?

Yes, but it requires a little tinkering. You can use the scene files from the source code, and use the random functions in those to generate a random planet. Just set it up to do that on a scene load.

(+1)

I'll give it a try, will share the source code if i could manage to make it work.