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wind blowing in trees can be done with a vertex shader! you can see an example of this kind of thing here-- it can be a bit much to learn shaders, but you can probably find a script online somewhere. i build my shaders in shaderforge because i like node-based shader networks.

Oooh, this is awesome! Thank you! May be taking on a little too much for this jam but if i find a good script I'm jumping on it haha.