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A member registered May 19, 2016 · View creator page →

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I loved my time with At Ishtar's Gate. This game was clearly made with a near-reverent love for the retro aesthetic. It is visually beautiful, for sure, but what drew me into the world the most was the writing. This narrative is powerful, and I'd love to see more indie horror games explore the themes touched on here. Great work

Of course! Thank you for playing!

Thank you for playing! I am glad you enjoyed :)

Hey there! Thank you for your kind words and pointing out that glaring issue with the controls list. I'll be fixing that now! 

There is a tutorial in the beginning of the game that does mention crouching, so thankfully there's at least that. I appreciate your patience!

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Haha, the slow speed of the dreaded tube you mentioned has been fixed. Sorry to see that was a sticking point for you. Thanks for playing!

Thank you so much for your kind words! Glad you enjoyed the game :)

Thank you for playing! I notice walk speed was mentioned as an issue in your playthrough - I totally agree. I'm pushing an update very soon (hopefully tonight or tomorrow) to address that, making walk speed much faster. I appreciate your thorough comment and am really glad you enjoyed the story!

This was really singular and interesting. Seems like there's much more to it than one can get from one playthrough. Looking forward to digging deeper into this. Awesome work

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Not stupid! If you are stuck, be sure to pay close attention to the hint words - those are highlighted in pink in the story text. The tutorial screen lists the most commonly used verbs in the game. Be sure to take a look at those again by entering "Restart." These two tips should help you out a ton!

I had so much fun with this game. It's awesome to see a dev make a game in the FMV style. At first I wasn't sure about the text progression, but when I learned about the fast forward and rewind mechanic it made perfect sense and worked very well when it was implemented. These characters have a lot of personality and the storyline had me pretty hooked! I hope very much that development of this game continues, I'd love to see where this goes!

This fully captured the theme of Architectural Horror in the best way. Amazing work

This was really awesome. I loved the atmosphere and underlying meaning to the plot. The character design was really cool and had a fun retro aesthetic. You also built tension incredibly well. This game feels like it has a very unique voice, and I'd love to see more from this story/Kristy!

Hi! I'm very late to responding to this, but I wanted to thank you for your kind words and for taking the time to check out this short experimental thing I made. :) I'm glad you enjoyed it!

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Thank you! And yes! Sound plays a very minor role in this short game (it's used twice and not in a very scary way), but typing "Sound On" at any point in the game will enable it. You can also type "Restart" to restart the game from the beginning, if you'd like. 👍

CYA Goosebumps books were my favorites growing up, so this means a lot. Thank you!

Thank you for playing!

Thank you for playing! That's a very fair critique, but I'm glad you enjoyed the game anyhow!

Hah, this was awesome! The art and atmosphere was great and the dialogue made me laugh. Well done.

Thank you so much for playing! Glad to hear you enjoyed it, even with the dark ending haha

Thank you for your kind words, I'm glad you enjoyed it! :) No alternative ending to this one, just to ensure the game would fit within the two minute time constraint of the jam. Was a good opportunity for me to just toy around with a new game making tool, too. Super recommend Adventuron btw, it was a blast to work with and very easy to pick up!

This is a really cool project. Thank you for making it 

Thank you so much for your kind words! I am new to writing interactive fiction in this format, so this means a lot. Thanks for playing! :)

The CSS for that is from alienmelon, an awesome dev who posts custom CSS for folks to incorporate into their game pages. Super cool stuff, I highly recommend checking it out here!

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Thank you for playing! :) If you'd like to try and beat the demo, I recommend referencing the walkthrough that should be included in the zip file you downloaded. It'll help with the tougher puzzles

Hi! There is a walkthrough PDF file included in both the Mac and PC packages of the game. Check the zip file you downloaded and it should be there!

Of course, Thank you for playing! :)

Great work, as always. I'm always blown away by what you do with bitsy!

Graphics and music were actually stunning. Excited to see more.

This is autobiographical body horror and I love it

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This was a fascinating demo. The dialogue felt very natural and the characters all felt like real people to me. My only suggestion is to work on cutting down on some of the dialogue. It was a great read, but I feel like edits might help the pacing. Also, when identifying what jurors I liked and didn't like to the professor, I forgot who was who! Maybe including images for the player to select would be a good idea.

All in all, this was awesome. Great work!

Fantastic storytelling in a bite sized chunk. Really dope :)

Thank you for checking it out! It is woefully short, but I'm glad you still got some creepy fun out of it. :)

Thanks for playing! :) I'm glad you enjoyed it

Thank you for playing! I would love to come back to this game, but I'm now in my senior year doing my thesis game so if I do it unfortunately won't be for a while. Thank you for your interest and kind comments. :)

Thanks for your comment! If you ever feel like it, I encourage you to try again! The searchlights can be hard to get used to but once you get the hang of it it gets easier :)

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Thanks for playing! This was made for a game jam - most jam games are short experiences. Might add some stuff in the future but it will probably stay within the 10-20 minute playthrough range. 

Thanks for playing! Definitely agree about the dialogue options, hopefully I'll be able to update the game soon and add some variety. Appreciate the feedback!

Haha - thanks for playing! Unfortunately for now the game is linear. Jam time cut my ability to create multiple endings like I initially wanted. I am hoping to add to the game as long as my school stuff doesn't take over too much. Hope you enjoyed it! :)

Thank you so much for checking the game out! You're totally right about the lack of choice - I had originally planned for the game to have 3 separate endings, but the jam date came up so fast I wasn't able to execute on the others I had planned. Good news though, if you're interested - I plan to update the game with the added endings at some point! Possibly want to add some new levels too, we'll see. 

This resolution issue has been totally bugging me as well, the graveyard and town scenes' resolution is off. Fixing that tonight! 

Thanks again for playing, I'm so glad to hear you liked it!

Thank you for your kind comments! I appreciate you posting a playthrough as well. I'm so glad you dug the game! 

One question I have for you is did you play the game on mac or PC? I noticed in the playthrough that the resolution in the graveyard scenes seems messed up. I'd like to try and fix that issue, so let me know!

Thanks again! :)