Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

I'm glad you appreciate it and actually take the time to respond to comments, it's a rare sight these days! I believe that surely, if Markus managed to push Exit to the point where she wouldn't hesitate to let him have his way with her in one of the endings, then oral wouldn't be out of the question! After all, from what I've noticed, Exit has a hard time ignoring her own libido, and therefore can eventually give in to her captor if he uses this to his advantage! 

She also appears to lose her confidence and smugness as Markus gets more intimate, and since the wide variety of endings also ultimately allow for a wide variety of states of mind for Exit, I'd imagine one where Markus would get bitten (if he didn't play his cards right) and once where he wouldn't (if he did) wouldn't be completely odd to see. 

On a side note, I am glad to see fellow roleplayers making games, it almost always guarantees very good writing, which is clearly the case here!

(+3)

This is more complicated than it got in the game, but Exit's sexuality is really tied up in a winner/loser mentality. She's very firmly a switch, almost as though a literal switch gets flipped one way or the other in her head. Whether she's subby or dommy totally hinges on whether she's on the winning or losing side of a struggle.

However, she's not really a servant-style sub. She's selfish. XD So giving oral wouldn't really do much for her, unless her partner found a way to make sure that Exit was still having her needs met. Like with a vibrator or something. Remote-controlled? Turning it off if she stops?

THERE we go! Figured it out! XD That's how it could work! HMMM. I'll have to keep that in mind for a sequel.

Heh, it's kind of clicking with me that this is a conversation where I'm totally allowed to talk about my OCs like this, and it's wild! Designing kink scenarios is like, the best of puzzle, character building, and narrative all rolled into one. So thank you for giving me the opportunity to have this conversation! :D

(+2)

No problem, I can totally relate. It's always great to imagine new situations you could put your characters into, and I'm glad my ideas led to even better ideas on your part. After all, I believe feedback is important to game-making, even from a random eroge enthusiast on the internet like me. I'll definitely be looking forward to this sequel, and if my feedback had even the slightest of positive effects on the development of a game... well that's just amazing for me, to be completely honest.

(+1)

It was fun chatting! No promises that I’ll be making a sequel; I want to do a bigger game with Exit, but since she comes from a tabletop game, a lot of her cast are player characters. So I need to make a brand new cast if I want to do it, and that’s a lot of work.

Not saying it’ll never happen. But I don’t want to lie and call it a sure thing.

(+3)

I understand, a bigger game would need more assets and require more creative work on your part. If you need more ideas, I'd be happy to help. If for some reason you ever need your games to have a French translation, I'd also be happy to help. It was a fun discussion for me as well, and I'll be eagerly waiting for your future work!