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(+1)

Pretty cool, I'm not the greatest fan of these kind of games but the magic system is fun.

Probably needs some incentive not to spam the same spell over and over, maybe elemental enemies or priority targets that require single-target oriented spells.

Here's my high score just spamming cross fire:


Agree with single targets, a few boss mobs could change a lot. I hope for this aspect to be a lot better when enemies have more robust behavior than just approach. I believe elemental weaknesses will do a lot more than I previously thought, thanks to all this feedback :)

thank u for playing and for the feedback!