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(+1)

I'm not the best at these kinds of games (only got to the slimes...) but I still had a bunch of fun! The presentation is pretty good, you've got a nice UI that doesn't beat around the bush and the attacks each have really nice looking effects that don't take up 90% of the screen like most other survivor-games fall prey to. I'm not sure how deep you wanna go with this since I assume you're still hard at work on Yark but with a little tweaking you could have a pretty solid side-hustle with this! That being said, here's some things that need spicing up:

-Please put descriptions on abilities. Sure, the pictures are descriptive enough but those first few playthroughs I was pretty confused on how to spec.

-Make the upgrades feel more impactful. I chose fire 5 times in one run and it never felt any bigger or stronger. It made getting to the slime section really difficult.

-Are there supposed to be keys in the game? The chest wouldn't open without one but I never managed to see one (maybe a skill issue on my part)

-If you walk into Monsieur Void at the start he just snatches you and the game ends. Ruined my first run in seconds.

-Please have mercy on my CPU :(

-Maybe another error on my end but I could only select upgrades/abilities using the mouse despite playing on keyboard. Not an end of world kind of deal just annoying.

-The music is awesome! Not a complaint, just had nowhere else to put this.

(+1)

Thank you for the feedback!
"-If you walk into Monsieur Void at the start he just snatches you and the game ends. Ruined my first run in seconds" 

This is quite the intended result! Don't bother him too much.

"-Please have mercy on my CPU :("

 i am definitely trying!

"-Are there supposed to be keys in the game? The chest wouldn't open without one but I never managed to see one (maybe a skill issue on my part)"

A key will spawn on an enemy, you just have to grab it!


I will definitely make note of the other points too! This isn't going to be a super big game.