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(3 edits) (+1)

hello! just got done, and i had a pretty good time!! i'll be following the development of this game, so i figured i'd tell you about the bugs i found and some general feedback!

BUGS

1. if you drag the raw meat directly onto the lit stove (that is, outside of the screen where you can drag the pan around), the meat disappears and you cant complete the objective

2. after taking the star cube out of the closet, the objective in my journal updated as though i had opened the lock successfully. i was still able to complete the puzzle, but this may be confusing to some

3. i didn't get the "big house" journal objective until i had already completed all of the tasks associated with it, so i was unable to complete it in the journal, but still got the "you completed the game" message at the front door

4. not game-breaking, but the jacket on the coat rack looks like a gray cube until you pick it up

5. the clock/bookshelf puzzle is a little unintuitive because you need the hint in one of the books to fix the clock, but the books need to be on the shelf BEFORE you fix the clock in order for it to register as completed, so it took me a little while to figure out the order of operations there

FEEDBACK

1. after you get all the chess pieces, the objective of the puzzle is very unclear. i'd suggest adding a hint as to what the player has to accomplish, if there isnt one already that i just missed

2. that said, i think the puzzle difficulty for everything else was pretty much perfect and would recommend only adding very subtle hints for puzzles like the zodiac box

3. i really liked how the food puzzle indirectly teaches the player that different foods heal different amounts of health, and that cooked meat is more effective than raw snacks

4. overall, i think this is actually a very well-paced and helpful tutorial area to start the game, bugs aside. looking forward to more :)

(+1)

Hi, thank you for playing and your interest in my project. I am very glad you had a good time!

  • I wasn’t aware of the meat issue. I will definably look into that problem. Thanks
  • There are major issues with the cube-closet. I am trying my hardest to fix that. There are some combinations which are working, even though there are incorrect. Furthermore, I have spotted some cubes can disappear if you are doing a wrong maneuver. I think I am gonna rewrite the code for this one. As for the Objective. I will fix this as well.
  • I was trying to remake this objective, before I launched the current version. This may have become an issue while I did that. I will look into that as well.
  • The coat – well it is a temporary cube atm. I do have the model, but I was trying to make it look like it was hanging on a coat hanger. It didn’t behave as I wanted. That’s the reason.
  • Yeah. I know about this. I have given it much thought. The main reason why you place the books first, is because the bookshelf would open towards you. Therefore, I will make the clues better and the hint as well.
  • Chess-puzzle – Yes, I know a lot of players struggles here. I will make it better and combine the collecting pieces and the puzzle itself into one objective.
  • Zodiac – Yes, I agree with this one. I will make a clue somewhere.
  • The food – Yeah, that was the most logic thing to do, I guess.
  • I suppose you were playing the newest version, I just added that tutorial stuff to the game (Light the candle), to help players use the game mechanics.
  • The complete story hasn’t been written yet. There will be changes.

Overall, I am very glad you reported this stuff to me. You are showing that you care about my project by making a list this long. That’s makes me happy 😊

I am working alone, so it may take a while to fix all this, but I can guarantee, I’ll try my hardest to fix it all. 

Hi walrusguy. I have been trying to provoke the meat error you mentioned, but I can't. Can you describe in details what you did. You are welcome to mail it to me: acesgamedevelopment@gmail.com