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Update on art side:
I've been mostly working on choosing colors for different things, working with Gimp this time for faster iteration when playing with layers and color masks.

First I've made some variants for the planet, just so we can try different things in game with placeholder visuals:

I've also made some very rough tests for the character's color to try combining different things and draw on top of planets in-game:

And for the character's skin color as well:

Now I'm almost ready for next phase: start painting some new assets closer to final version :)