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The mechanics are a tad confusing like the fact there is gravity only on the balls got me really confused at first but very solid considering the only three hours, also funny coincidence we used the same tileset for our game!

Amazing work!

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I completely agree, I’m going to think about some sort of visual cue (maybe color cording) to differentiate between the “tile movement” and “physics movement” objects.

Thank you for taking the time to try the prototype! :)