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(+1)

Very slick retro vibes with the music and art style. The platforming felt enjoyable. I did find that the best strategy for me was to just dodge as many enemies as possible. Maybe if enemies had a chance of dropping batteries that give you energy that could of incentivised combat a bit more? Cool entry though, congrats. 

(1 edit) (+1)

Thanks, i wanted to use power score points to buy optimizations in stages 3 and 6 (double jump, more damage, stun attacks, etc). I didn’t have time, there was a looot of bug to fix before that (I’m glad that a fixed all major bugs). So, the power points are just a score indeed :’)