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Thank you for your detailed feedback! If we had another 3 days, we would've been able to implement ways to spend unmatchable dice differently. We wanted each character to have its own "dice tray ability" that would change how those dice were handled, whether it allowed healing, extra money, or converting 2 misses into a hit. Sadly we ran out of time for that, but we're gathering all this feedback because we might make a full game out of it! Thank you again!