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Yes, you can create a section called:

on_debug {
: goto "location";
: set_true "has_searched_drawer";
: create "lamp" target="inventory";
}

This will have priority over on_startup, and you can setup your test there. Make sure you comment out this block before you compile the full game.

To comment out a block select a block in the editor, then press CONTROL + / , to uncomment out a block, select the commented out region, and press CONTROL + / again.

Ah, thank you but I wanted it to be part of the game. I wanted it to basically restart the entire game from the beginning, but without showing the intro screen as it is still the same run of the game. If it's not possible to do this I understand, and I'll figure something out!