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(1 edit) (+1)

Firstly, thank you for adding an option to turn off the CRT filter.  It was unplayable for me until I was able to turn it off.  The game was pretty straightforward, yet tricky.  There were some scenarios where bots got stuck and I had to force lose using a different move, but not very often.

One thing I wish it did have was a key (tab or something?) to cycle through the bots instead of having to click on them.  I specifically call this out because a lot of times I would pack multiple bots in to the same canal, and it became difficult to select a different one.

Overall a solid entry and fun game.  Good job!

Lol, yeah, I knew right away when I put in that CRT shader that not everyone would like it.

I’ll be honest, I never thought about a cycle button. That’s a pretty solid idea! If I go back into the game, I’ll see about implementing something like that.

Thank you very much for playing my game! I greatly appreciate it and I’m glad you enjoyed it :)