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Enjoyed that, nice concept.  Good job on the artwork, music/fx  and of course the falling pianos, fun to dodge.  I agree with Shibey about the shift key, but instead of removing or reversing it, maybe having a stamina bar that depletes and regenerates from use so that the player can't constantly hold shift down and be made to use it sparingly instead.  Even if left as is, it's still fun though

Thank you so much for the feedback, yes, I thought about the stamina bar, if I continue developing this game I'll add it. 
I hope you join today's jam as well!