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Hi Darin, your mod is great. I hope you don't mind if I have a few questions.

1. I saw that the keyholder cannot be sold, but what happens in case of death (while fighting, or because of stress, hunger and so on)? Or if she is permanently removed during some special event (Emily that runs away, Cali sold to the slave trader...)?

2. What about the story events where the MC makes love with the NPCs, if he is locked? For instance when he challenges Yris? I thought that maybe the MC could be allowed to have sex, if the keyholder was in the combat group and Lenient.

3. In Mansion.gd a condition says:

    if person.lastinteractionday < globals.resources.day - 4 && person.away.duration < 1:

I would write "&& person.away.duration == 0" because the duration can also be equal to -1 (it happens to Emily when she goes away with her sister, and to Cali when she rejoins her parents). It's a special case, when a girl is meant to come back in a few days, but the MC is not aware of it.

4. At the end of the "starting slave" sidequest, a dom-sub scene can be triggered, depending on the previous choices. I thought it would be cool if the sub would also be caged before or at the end of the event (better at the end, less texts to rewrite).

(1 edit)

Cheers, glad you like it

1. The keyholder can die or be released, I've left this in a a sort of risk thing. In this case the wearer of the belt is pretty much stuck. Be careful who keyholders are and how you treat them.

2. It's a bit of a mix, some of the events check if the character has a penis or not (while wearing a belt, a character does not have a penis as far as the game is concerned), while other events assume the character has a penis, even if they are female. Things are a little broken here so a little bit of roleplay/ignoring from the player is required at times. This could likely be addressed but would take quite some time. Allowing it if the keyholder was in the combat group and lenient is an interesting idea though.

3. I wasn't aware of away.duration == -1 being a thing. I've updated that now and will be in the next version.

4. I actually already redid the end of the "starting slave" sidequest for if the player is currently in chastity and the starting slave was chosen to be the "Keyholder" as the "starting relation". It is probably doable to have the player become caged if they are not already if certain choices are picked. I'm not 100% sure the best way to do this without basically replacing the current dom scene.