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(+1)

If you fail without scoring, it crashes. `fail.lua:63`. Looks like you're not initializing score to 0?

whoops, thanks for catching that!! i'll see if i can't repro, and put up a new build after voting is over

(+1)

found this bug! entirely just a case of me being silly, and not updating a reference to the saved high score for the new easy and hard mode. instead it tried to reference the single high score variable from before, which at best would be your hard mode score from v1.0, and at worst would be non-existent (causing the crash). now it should be just fine for the next update!