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Scrongle does have a nice ring to it! I told the story behind how the name came to be on YouTube, but the short version is this:

In Unity, I have all sorts of places where dynamic text shows up. In order to make sure it looks good, I type something random out, and typically I use silly words or phrases just because it makes me giggle. The text where it displays the name of the hand you've played is set to "Scrongly". I showed an early prototype of the game to a friend of mine and he asked me if that was the name of the game. I said "Of course not, who would name a game Scrongly". Turns out I couldn't come up with anything better so it stuck, and here we are.

The tutorial does mention the game is over when you run out of cards, but I suppose that could be telegraphed better to the player. I will ponder on how to do that.

Glad you're enjoying it!

(+1)

Haha nice! Love me a good bit of game dev lore.  I'll remember this when Scrong The Spire blows up

It's a similar mechanic to a game called "Blood Card" where your deck is your hp.  Underrated game.  But yeah, I could imagine plenty of ways indicating the danger and increased stakes of getting low on "health"  Just show red vignette at the border and heart beat like cod lol

Can't wait to see more!