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I'm currently stuck, wandering around looking for a source of metal... something that my pickaxe doesn't seem to help with.  I think I've managed to find most of the ways that you can die, anyway. :) It may be that more hints are needed for the second half of the game. 

The quality of game a non-native English speaker can produce never ceases to amaze me. We are so lazy over here when it comes to learning another language! Writing an adventure in another tongue is something that I could never hope to achieve.

The total disrespect for capital letters is actually quite fun. :) Perhaps when the game is finalised someone could just do a quick grammar pass over the text, if that's something you want to correct, though.

There are a few times when grammar does impact playing the game, though. We would tend to refer to a 'fishingrod' as a 'fishing rod'... Indeed, your game doesn't let us GET FISHINGROD... you need to type GET ROD.  If you drop the rod in another location and go back to the oldman (we'd tend to say 'old man') then he will give it you again... Maybe add a has_not_created "rod" check to the response to talk man?

If I get any further in the game then I'll give you more feedback on the second half.

I liked the fish puzzle... It took me a while to work out the command needed to use it at the appropriate place, though.