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Loving this so I donated a buck, if I would wish for one thing it is that the movement was improved(and added to those views that don't have it.)
As it is, you can move forward and backwards and you can strafe (to use FPS terms) but you can only turn the camera with the mouse (as far as I can tell) and the mouse doesn't lock to the game window so after a few degrees you stop turning.Loving all your proc-gen stuff by the way, it's the kind of tech that has always fascinated me.

Cheers!

Yeah,  it's a bug of OpenFL (the framework I use) - they don't support mouse lock on the html5 platform. Maybe they have fixed this already, I'll check it.