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Originally additional levels, but after playing through other submissions I most regret not adding music. This was the first game jam where I got something out that wasn't completely broken and unplayable and the first one where I also had time to look at what other people made, and I hadn't realized before how common it was to use free music assets for jam entries. I'll probably do the same next time. I did play around with an online synth for a while a couple days before the submission, but didn't have time to commit and make something decent with all the missing features and bugs that needed addressing.

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This is an important one that always gets mentioned when you leave it out.  I spent hours finding and downloading music off of itch and categorising it for games.  Many musicians make this easy by adding tags like horror, fantasy, sci-fi, etc. to their songs.  Now, I can just get a playlist together quickly.

Also, don't forget sound effects.  They're just as if not more important than music. 

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That's a great idea! Sound effects I've already tried to add when possible, but I do put off working on audio in general mainly since it's by far my least experienced game development field (music in particular), so I never know how much work it will actually be and am afraid it'll take up too much time. I should probably build up a library like that too.