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Hello, it's your Revym Rep.

I'm the sole developer behind Better Shield!! The entire project was made 100% "from scratch" during the Acerola Jam 0 starting Mar 4 (only 8 days before the deadline!) Some highlights of the development behind Better Shield! include the following:

Cutscene Player - Uses a list of numbers in the code as opcodes and operands to execute any action such as change an actors position or sprite

Enemy AI Queuing System - All enemies will choose when to attack independently, but they attack in a Queuing System (never all at once) this allows the player to "perfect block" every single attack which makes no-damage runs possible

2D Art - I've never made so much art for a game until Better Shield!! I am happy with the results, although I know a subtly different art style would've made it even better

Story - Most meaningful story I've ever made... I had made more than half the story before the Cutrscene Player was ready, so I didn't even know if it would make the deadline. I'm happy I was able to include many characters, an intro, a secret cutscene, a final cutscene and a strong moral meant to encourage forgiveness and belonging

Everything Else - Self-made within a 7-day time period, including art, sounds, code and anything else involved besides an empty Unity project


I decided not to add any music because it would never match the vibe I was going for: if I did add music though, that would've been self-made too. You can play the game right now for free using the link below! I hope you enjoy playing it and look forward to the sequel coming soon!

https://revym-entertainment.itch.io/bettershield 

(btw I played through your game, Hungry Outcast, twice and the story was so relatable: I always spend too much time at the computer, and I almost cried when I saw the empty fridge! I can't believe you've made all assets (during the jam?) besides sounds yourself! I thought Better Shield! deserves to win but Hungry Outcast deserves it even more. Hopefully yours wins, getting it more public attention!)

Thanks for checking this out, and I'll see you next time.

 - Your Revym Rep.