I unfortunately didn't understand what I should do, looks promising though
Play game
To The Depth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #31 | 4.385 | 4.385 |
Audio | #63 | 3.615 | 3.615 |
Overall | #115 | 3.631 | 3.631 |
Fun | #164 | 3.231 | 3.231 |
Fishiness(?) | #192 | 3.769 | 3.769 |
Creativity | #245 | 3.154 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Notes (optional)
Got an amazing experience. First time making an underwater game, first time designing atmospheric level and lighting, and for the first time working with a team! :D
Not a complete game yet, but hoping the atmosphere is enjoyable! ^ ^
!!!! IMPORTANT !!!!
For everyone who are confused when you're getting the powerups, sorry for the inconvenience. The gems that don't pop up messages are powerups and the 1st one is mutation for withstanding saltwater, 2nd grants fast swim, 3rd gives the ability to fling the projectile. The 4th one isn't added yet.
To fling the projectile to break walls, there is a small offset on the projectile, go close enough and hold K, aim with WASD (inverted), and release K to fling it to the aim direction.
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