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That is definitely possible! Most of the choices related to the MC's hobbies, talents, interests, and what they focus on education/career-wise are very direct and unsubtle. The game will generally just present a choice where the player directly picks what they want for those types of traits. And those choices intentionally don't impact Cove. All it does is collect info on you. So you can decide freely and not worry about whether it'll mess up your future Cove. His sporty-studious stuff is set entirely separately.

As for the personality combo you want- there are happy MC options that make him more outgoing, cheerful options that make him more reserved, and friendly choices that leave him as he is. So you can be cheerful person who ends up with a cold Cove. The tricky part is figuring out how to do that.  The choices that do impact Cove aren't direct and it can be quite hard to tell what you'll get. A tip is that Cove can become quiet with a cheery MC if he's coddled by them. If they're always there to tell him it's okay and to stand up for him and to do things for him and to be his only company.

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I see. Thank you so much for answering me question. I'm just really impressed by the direction you have taken this, as many games rarely evolve characters like this. I'm so glad that Cove won't be a direct copy of my mc. I admit I played the demo several times over just to see how different mc personalities and different interest levels affected him. =)

Gosh, I'm becoming a nerd over the small details. But my first playthrough of the demo was with this little red-head mc that is super cheerful and joking, but immediately latches on to Cove in the way a little kid just immediately decides someone is their best friend forever and is going to protect them. And now that's like my canon. xD

Only other thing is it is a little sad that they share the same interest levels. So you can't have mc secretly crush on an oblivious Cove who still sees them only as a friend.

Thank you for such kind words ;v;. And aw, that's a really sweet character and dynamic you went with! 

Haha, it would be nice to have even more fun relationship dynamic possibilities. But at some point we had to stop ourselves or the game would never come out. Maybe someday if we have a bigger team we can do more.

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Yes, and I completely understand. Its very important to maintain a decent scope size for a project. I certainly don't want to hinder this, as I'm absolutely looking forward to the full release and continuing the adventures of goofy red-head and Cove to the end of their days. xD 

Thank you so much for understanding! I'm sure it'll be a beautiful life <3