Thanks for letting us know you found an error! We'll look into getting that fixed.
Oh, and the comment was double posted by accident so we'll delete the other one.
I appreciate you giving the demo a try! I'm afraid there's a bit of a disconnect here. Floret Bond is purely a relationship based slice-of-life experience. The setting may be fantastical and the situation is curious, but that is only to add to the development of the character's connections. We tried to be pretty straight forward about that at the top of the page. Socially awkward folks bumbling through conversations while growing a deeper bond with each other is specifically what the game is meant to be played for. If that's too simple for your personal tastes that's perfectly understandable. But the amount of story substance isn't a mistake and FB's intentions will always remain the same. Even if you kept playing you wouldn't have been giving what you were looking for. "Intrigue" was never meant to be a word people used to describe our plot-light, relaxed paced, fluff fest of a game, haha. Still, I'm sorry Floret Bond isn't what you wanted even though you had really hoped it would be something you enjoyed.
Perhaps you might want to try "My Magical Divorce Bureau!" . That is also a game full of fantasy creature couples in odd, unexplained situations, but there's much more focus on getting to the bottom of what really happened rather than just the characters' budding relationships. Though, that VN is still more comedy-based than mystery based.
Thank you so much! I'm happy Bemelle grew on you, haha. There are no endings where everyone lives, I'm afraid. Lake of Voices is pretty bleak that way. The lowest death count is 1 person, though most endings have 2 or more deaths.
We're working on getting it out in a few months. I hope it will be worth the wait!
Thank you so much! I'm happy you like how it's coming along so far. Lake of Voices will be an entirely free-to-play game upon release. It's very flattering that you'd be willing to purchase it, though.
Thank you very much! I really appreciate you taking the time to leave a comment and I hope you'll enjoy your other playthroughs :D. We'll do our best to make our future games just as enjoyable.
I'm sorry, I don't know. It's possible she'll just come back eventually, but I don't know exactly why the icon has disappeared for you so I can't say anything for sure. If you have any details about when it happened/what type of computer you have we can look into it!
Thank you! I'm happy you like, most, of the characters and how the game works, haha. Unfortunately, those difficult boys wouldn't have liked the MC if she wasn't a pain so it had to be done.
Thank you so much! I'm happy you enjoyed the humor :>. Here's a walkthrough for Nate's demo events~
-Tell Shiloh that you're busy
-Go to the hallway when on the map screen
-Tell Nate you were looking for him
-Say 'We're leaving!' to Waldo (telling Nate he's right will give you an ending)
-Wait for the timer to run out when JB considers giving up (choosing to go chill will give you an ending)
-The final choice is whether or not you'll accept Bae's earrings. Accepting them will give you an ending, rejecting them will get a 'to be continued' scene
I hope that helps!
Aaw, I'm really happy to hear that the game didn't disappoint. We were hoping the choices would require some thought, but it's hard to know for sure how tricky/obvious something is when you already have the answer, haha. Good to know that worked out with you. Thank you so much for such a thoughtful comment!
Aaw, thank you so much! It's really nice to hear you enjoyed the game and appreciated that we went for something pretty unusual ^^.
Lucas' route is likely going to be added early summer of this year or possibly even sooner!
Unfortunately, that's a feature exclusive to the paid version of the game. I'm sorry about that. The reason you can still visit the store is just to allow players the option of viewing the Adrian friendship events.
Yep, you can go out on dates with different guys in one playthrough. For these boys going on one date doesn't mean they're in a committed relationship with the MC. If you want a truly exclusive relationship you have to gain up affection points and then ask. When you have an actual boyfriend then you can only go out with him.
Haha, thank you very much! I'm so happy you and your friend enjoy those jerky boys. We do want to have merchandise at some point. We should really get around to working on that soon. Thanks for letting us know you'd be interested in it! And I hope you have fun with Everett's route <3
Thank you! I'm really happy you enjoyed it :D. Unfortunately, we haven't been able to decide on a specific release time frame yet. We're aiming to have it out this year, though. And we also intend to keep updating the demo with more content every now and then!
The free version has 16 dates per boy, the full version has 20 dates per boy. Sometimes a guy just won't go to a location more than once and some spots they won't visit at all. That's why not all the date spots have the same amount.
The three heart bar is the final affection bar there is. If you've maxed that out than the guy likes you as much as he possibly can.
I hope that clears things up!
Thank you so much! I'm so happy to hear you enjoyed the demo and that the timed choices weren't a bother. And, yeah, there's definitely a lot of info on the guide that you'll have the opportunity to learn.
Because the voice acting comes in starts and stops it can be a little weird since there's not the normal progression from one emotion to another, it's just suddenly there. Like with the 'Damn' example, Bemelle isn't meant to have any kind of noticeably emotional response. His strong emotions from earlier scenes have passed and he's mostly just mildly disappointed. Hopefully since the finished game will have every line voiced things will flow better.