I'm sorry, there isn't. With the circumstances the way they are there just wasn't a fitting place for that.
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I loved playing the Tokimeki games when I was younger. XOXO Droplets definitely has elements inspired from that series. Though the way the characters act in this game aren't much at all like the ones from Tokimeki, ahah.
Thanks for letting us know! When characters are especially shocked they aren't supposed to blink. The game is saying we forgot to tell him not to blink with that expression.
And noted about the hand. We're sorry that's been bothering you.
I'm glad you still enjoyed the game :).
I'm not sure if there is a way to buy DLC on itch retroactively. I've checked around and haven't found a way so far. But the game will release on Steam shortly and those who bought the game here can claim a Steam key. On Steam you can buy DLC on it's own because the game and DLC are treated as separate purchases.
If you don't want to wait until around March 10th or you simply don't like Steam, let me know and I'll try to come up with another possibility :].
Thank you so much all that praise. It really made my day ^^. It's great to hear that the story had an impact on someone. And it's also always fun finding out which characters people like, haha.
As for the hand thing, that was a tough choice. Technically Seer isn't actually facing the screen, it's just a trick of the game to let you see their perspective, And people tended to associated the left side of the screen with the left side of Seer, so we decided to leave it like that. If we were wrong and quite a lot of people notice that issue with the left hand, we'll consider switching it in an update :].
I'm really glad you enjoyed the game (and Kea, hah) so much! Unfortunately, the game is somewhat of a bittersweet experience. It's about being happy with where you are, even if things aren't perfect. That message would sort of be dampened if it then skipped ahead and showed that the future is actually the best thing ever, aha.
We will be adding quite a few fun bonus unlockable scenes in a future update, though. None of them will take place after the game's main story, but it'll add some extra good times for players wanting to see more happy/silly stuff :).
Hello again. I'm still not sure if we'll be able to put the soundtrack up for sale. However, in the meantime I could send you a few songs free of charge through email. If you're interested, our contact email is firstname.lastname@example.org!
That's wonderful! We're really glad you're enjoying it so far. And that's really charming about your birds liking the music <3. Unfortunately, we haven't worked something out with the composer to sell the soundtrack directly. As of right now, the only way to have obtained it was to get it as a reward during the Kickstarter. We'll ask again to see if we can get the license to sell it or if he'll sell the music :].
Aha, no problem C:. There is a walkthough for the full version of the game (the 'choice guide' you get access to after purchasing it), but not one for the demo. In the demo the only choice with a serious impact on the script is the table one, so I didn't feel there was a need. If you do end up having more questions about the demo, though, feel free to ask about it here :).
Buffalo Seer's gender is determined by the player. They can be male, female, or agender. That way most people can feel included :].
And, yep, getting on a certain route does have to do with a selection at the beginning. While you're still in the dark room, Seer looks into their own future. You then get to decide what Seer saw in the future by clicking on one of the three different tables shown. The future where you end up with January is the fancy table on the very right.
Haha, aaw, thank you so much. We're really glad you enjoyed it so much ^^. Jeremy's one of my favorites too. The full version should be released First Quarter 2017, we're not entirely sure what month though. The finished game will have around 40 hours of content, so it would be a bit too much to give that all away for free :'D. The cost for the complete version will be 24.99. We'll be putting the game on Steam eventually, so if you could get a Steam Card in a store with cash, you could then purchase the game that way. And I'm sure we'll have giveaways every now and then too~
Thanks for letting us know about that error. I know just what's wrong and we'll make sure it's fixed in the next demo update :].
Thanks very much :D! We hope to release it around January 2017.
As for your other question, A Foretold Affair is just about doing things for fun rather than having any kind of challenge. We wanted to make a game where people could still choose the romantic interest for the MC, but the choices didn't revolve around making sure you got the person you wanted/getting a good ending with the person. So, in AFA who you pick at the start is who you'll end up. The rest of the game is about freely choosing whatever feels right and seeing what comes of it.We understands that style of VN isn't for everyone though.
The script should be finished and fully edited in a month or two, we can't be sure how long the rest of the gameplay features will take. It'll depend on how much testing and bug fixing we end up needing to do. It will either be late 2016 or early 2017 though!
We're so sorry for the late reply, we weren't notified of your comment for some reason :0.
Thank you very much ;v;! It really makes us glad that you find it funny. It's not really for everyone, so we're glad to find another fan of our nutty MC.
The full release will be commercial. But we'll have give-aways and such every now and then, so there may still be a chance to get it if you can't afford to purchase games :].
Yep, we're using Ren'Py. For some reason though we can't make a Linux build, it always gives an error. I've never had this problem with Ren'Py before, but we're definitely still trying to get past it. We're really sorry for the inconvenience.