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Love the art style! The face animations and the dialog system were really solid.

I think the character was a little too fast. A lot of the time I would run into food/fun objects before I even realized they were there. The timer also seems a bit redundant since you're generally going to lose to hunger or fun before you run out of time.

(+2)

Thanks! Interacting with food and hunger objects refills those bars but take some time, so you could technically run out of time before getting all the crystals.  But yeah the bars do run out fairly quickly and its a little hard to keep track of them constantly, which is making the timer a little unnecessary now. I'm thinking of extending the game but redoing the gameplay and making it slower, personally I like the feel and the cuteness of it quite a lot, but the gameplay itself doesn't seem to fit well here.