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This was really fun! I like that the floaty, imprecise movement is a core feature along with the attack's cooldown. Enjoyable music and visuals too!

Thanks for the compliments 🥰

PS: What exactly you mean with "imprecise movement"? It some sort of lag or something like that? Maybe I do some fixes after the jam

I just mean the slippery feeling slow acceleration. I think it adds to the game! It isn't input lag or anything, but it makes you plan ahead a little and consider your next move.