Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

#Non-Spoiler Section

I just finished playing MindMindMind and maaan, Chatter, you are such an inspiration! All the hard work you put into this project is just astounding; the amazing and sheer amount of artwork, the writing, multiple endings, choices AND the GUI - mmmhh-hm!
Top-Notch, 10/10, legendary.

To get all of this done within the limited timeframe of a month?! In this quality?! It's no wonder why this project is getting its deserved attention and feedback!

I'm so proud of you! Thank you so much for delivering this masterpiece and making it for us! ♥️

#Spoiler Section

To get the most important question out of the way: I'm #TeamGeist ALL THE WAY. - I love my men toxic and unbearably insufferable (Teehee, yes I'm down bad.)

ANYWAYS, back to the story; I really love and appreciate the writing and especially the topic: social anxiety and mental illnesses. The dealing of topics, personifying the negative thoughts that come with social anxiety and various mental illnesses; the personification in form of Geist, clinging to us like a desperate lover, stalking narcissist, who thinks he knows what's best for you, whispering your worst fears in your ears (teehee, stop Geist, that tickles uwu).

And then the introduction of Kalei, the soft sweetheart, who grounds you and helps you getting out of your shell, showing you a world beyond what Geist tries to picture for you.

I especially love the ending in Kalei's rout (he has two btw - didn't know that until Butter pointed that out to me; WHERE ARE GEIST'S TWO ENDINGS, HUH CHATTER?!?!? I WON'T STAND FOR THIS INJUSTICE!) because it isn't like "Oh Geist and with him all my negative thoughts disappeared; happily ever after." but a realistic portrayal that he still lingers around, still trying to seduce you with his fear inducing whispers, trying to drag you into your past patterns - that it just isn't as bad anymore. I really love this depiction of such a realistic character portrayal and development.


All in all, thank you so so much for bringing this amazing experience to us and especially thank you for bringing Geist to me. He is very delicious indeed.

THANK YOU FOR TAKING THE TIME TO PLAY and leaving such a thoughtful comment, Anna 😭 DGFDGD YOU'RE TOO SWEET, I'd be tempted to hit you with the "no u" uno reverse card but I'll restrain myself... I definitely think that I'm getting more into the "swing" of things with making VNs so hopefully the production of my future games goes as smoothly as this one (okay, this is probably false, but I can dream...)

=====SPOILER BELOW=====

Of course you would be a Geist simp...but I AM GLAD THAT YOU LIKED THE CONCEPT! I did think that using a "toxic relationship" (particularly with a yandere) would be a good way to explore this topic in an engaging way 😂 though I hope there weren't too many people hoodwinked by the promise of a sexy British yandere... (describing Geist as a desperate lover and narcissist is VERY apt) 

WELL it was honestly because Geist's ending is only romantic, he doesn't even give you the option to be "friends"...you get a marriage end or NOTHING. And I'm glad!! I did want the ending to feel cathartic, but at the same time not "magically fixed" - since real life isn't as clean as that; things don't end up in neatly tied bows at the end. 

Thank you again for playing and I'm glad you enjoyed it 😭 And you can have Geist, he's all yours 😂