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(1 edit) (+1)

this was pretty fun! I especially liked the enemy that would mirror your movements, it was always fun to get around her. I do feel like the game would be improved if there was more incentive to not hold down the sprint and attack buttons at all times (since you can sprint and attack at the same time). A good fix for that would be to make attacking an animation that stops your character from moving (that way you'd have to think about when to attack, which would in turn make sprinting away from enemies when you miss important). Other than that, this was well put together! Especially for your first jam, welcome to the scene! (PS. Godot lets you embed pck files into the game itself ;> )

Hey, thanks for the nice comment. I did not give myself a lot of time to balance the game (or add the mazes), so this makes sense.