This was a fun one. Cute artwork, entertaining story, and good music.
Normally I'm not a fan of weapon "durability" mechanics (i.e. Breath of the Wild's fragile weapons). However, I never felt like I needed to make every apple useful. I did not feel like I was wasting them, nor did I feel like I was showering in them. In other words, I was rewarded for playing well without needing to play perfectly to win. Systems like this are hard to balance, so nice job!
I do wish the screen size was a little bigger. Sometimes I would get blindsided by fast bullets or the boss would be off-screen.
But other than these minor issues, the game was great; very good for a jam game!