Ah, well I see how someone could take fusion as a reference then.
And yeah, I know, I should probably play through it at some point, sooner rather than later.
Okay so.. pretty sure I think I know what you mean now with the jumping.
Basically you want more momentum/less "air" friction allowing for longer jumps depending on speed, something like that right?
I don't know off the top of my head right now if that actually exists already and if it does, it has a very small impact at this moment.
I'll look into experimenting with some more jumping momentum at some point.
You don't necessarily need to use twitter, I just have my email there for now to hopefully reduce spambots picking it up.
(not sure if this actually works or not though)
So if you need to send any private message, my email is listed there.
Yeah, Doom was one of my first games as well, didn't play as much Quake though but it is still good as mentioned earlier.
This time your explanation worked better I think, assuming I got it right, otherwise I'm completely lost. ;)