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Hi! No there are no hit points or weapon stats, as Stravagante is not a combat focused game:  as detailed in the “Tight Spots” section of the rules, combat functions on the basis of conditions. If your character wants to cause a harmful condition against an NPC (e.g. Hurt, Unconscious or Hindered) during a Tight Spot, they just roll to do that. If they are successful, their next roll against the NPC opponent will have advantage. If your Character is Hurt, you will have disadvantage on your next action that would be affected by your injury (e.g. if you got hit in the sword-arm, if you try to attack with your sword it will be harder for you). It’s a very narrative and role-play centered approach to combat, so I hope that clears things up 😊