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I hope this is taken as constructive feedback, as it is intended.  I think that the screenshots look much better than the gameplay feels, which seems like there was an emphasis on polish before the core gameplay was really figured out.  

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Thx very much for playing my game. I note all kinds of feedback especially coming from you. You are correct with your assessment. I didn't set my priorities right. I wanted to immerse the player into the story with cutscenes, but that took a good chunk of time. In fact i could still add a decent amount of gameplay to the game. I got the enemy AI, level design and all but as i said in the description i lost too much time on useless things. I worked on the inventory system for 4 days and there is no use for it in the game, there aren't even any items, i'm really angry at myself for that but hey we all learn from our mistakes right ?  At least that's what they say :))

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You are not the first to set priorities in an inefficient way :)
I remember doing this a lot myself, and I still do, but we are always learning!