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  • Great layout design. 
  • Very evocative theme. I got a Labyrinth or Mirrormask vibe from the premise.
  • The flavor could have been described more clearly:
    • More detailed sample encounter (for Dangerous Encounters); describe the kind of threats the player characters might face inside the Tower...
    • ... as well as the ways they can use their Memories to fight back or protect themselves.
    • Suggest possible floors/rooms/environments found inside the Tower.