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Thank you. I'll give it a try. Would love to use it. I'm currently making my own 2D platformer with Coppercube but I'm having to code it all from scratch - would be quicker to use a dedicated engine such as your teams. Nice one, thanks for getting back with a solution for me.

No problem. BTW the latest devlog has some new deetz you probably missed. Steve has been hard at work on this...and...well...that's about it. Good luck on your other project anyway. Be sure to check back whenever possible. I've been buggin' him on Discord on a killable enemies mechanic here and there, but otherwise I've been patient as well.

(+1)

Thanks.Agreed, development takes time and patience. Appreciate your help and the info.

No problem.