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I faced the same issue. You have to hold LMB longer. It would make a lot more sense if the cannon made a charging sound

Yeah, I assumed that would be the case, but unfortunately I didn't have time to add sounds or UI for it(

I see, thanks for the help. I tried the game again,  and I managed to finish it this time so I'll rate it.


The game has nice graphics, the idea is very interesting, you stuck to the theme perfectly with both the mirroring and smoke, the gun behaves how you'd expect it to so that's nice (Good job). I wish there was more to it though, I feel like if your gun can kill the smiling enemy it would be more forgiving as I found myself getting followed by 3 lol

I'd suggest making the first level shorter (as a tutorial), then make more levels that are more difficult if you wanna expand on the game. Either way, great submission!

(1 edit) (+1)

Yes, I will finalize the game in the near future, A monster with a smile appears only with some chance after the shot and I think it is right that you can only hide from him in a consecrated place. Thank you so much for playing

Good luck with that my friend!