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(+1)

Visuals are really well done.

I'm not sure if I really "get" the story.

Towards the end, the text was changing at the same time as the cashier, so I went to read at the same time as the image was changing, and I missed it like 5 times in a row.

I'll echo the mini game being really unforgiving. I did beat it fairly quickly though, I think that it's fairly intuitive. The ball just needs to drop faster when you click.

....I also think fewer periods at the start of sentences.... lol 

(+1)

Hi, thank you for leaving a comment letting me know your experience :))). Unfortunately the minigame was left quite unbalanced as I really didn't have much time for that, but I'm glad you don't suffer from skill issues and beat it quickly (marry me) :3.

For the text........yea..........I should use less.........dots................

Apart from being silly, I wanted to give some dialogues a slow pace, and planned to do so by implementing a dialogue system capable of adjusting the text speed. But I didn't have much time for that either, so I thought of using dots, and at the beginning it worked quite well, but then my hand slipped just a tiny tiny bit, and suddenly my dialogues became full of dots like my face at 14 :(.

I will make sure to fix it in the future, so it doesn't feel so clunky to read.

Hope you enjoyed it overall, if I missed something from your comment feel free to tell me, it's almost 3am for me and I'm fried. Thank you sooo much again for your feedback and good luck! <333