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There are only 9 days left for the #libgdxJam curtain to come down, and we still focus on the game agents importation as well as their mechanics.

The dummy camera has been replaced for an awesome eye guard.

We also advanced on the game progression logic, the main character movement system and a generic event-triggering system (put in practice with the victory/defeat conditions).

Eye guard looks as follows:

Our next move will be adding another enemy and creating a simple but functional level. Keep tuned!

Congrats to all those amazing #libgdxJam prototypes out there.