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The game was originally designed to not use any commissioned art at all, so the text box art uses the mentioned character generation that comes with the engine (plus sourced parts to be usable in it). When it got bigger and more popular and I started commissioning art, I focused on things that’d be ‘nice to have’s for the art and weren’t in the game before, rather than trying to replace what I already had in another form. TBD on if the text box portrait art ever changes, but it’d be a massive undertaking to replace.