Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

BluejayView game page

2D magical girl platformer
Submitted by Luciano, Chibenobi, sfeldman — 1 hour, 52 minutes before the deadline
Add to collection

Play game

Bluejay's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#143.3003.500
Audio#162.8283.000
Magical Girl Concept#212.8283.000
Overall#252.3232.464
Engagement/Fun#281.7681.875
Originality/Creativity#292.2392.375
Gameplay Polish#311.5321.625
Theme Interpretation#321.7681.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the Magical Girl genre?
Bluejay is a girl with magic based around birds (bluejays, doves, and ravens) allowing her to fly and shoot magical energy

Which theme(s) do you pick?
Death, Be not Proud

How does your game fit those theme(s)?
The game revolves around dying and coming back stronger after defeating the grim reaper equivalent in our game

If you follow any of the optional challenges, elaborate as you like.
Elf - One of our bosses is an elf, Speedrun - technically our game allows the player to run straight to the final boss

Were the assets for your game made during the jam? Elaborate as you see fit.
Everything in our game was made for this jam during the 30 day window

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I liked the music, the dithered background and how everything overall looks. Well, textures are filtered which isnt ideal for this kind of game and I don't know how to progress. I entered all the portals and killed all monsters but yeah no progress. Still a nice idea though.

Submitted (1 edit)

I like the pixel art artwork. the music is also great. 
but i don't know how to progress in the game, i try the left bottom portal and the right portal, all just lead me to a empty room.

Submitted

I loved the music and the aesthetic. Really nice and polished intro. I did run into many bugs though, when I entered the room that's connected to the bottom, nothing happened. Also the collision didn't seem to be consistant, so sometimes I didn't lose any HP despite being hit by bugs. But any how I do see good potential of a solid metrovania. Keep up the good work!

Submitted

This is a really nice aesthetic that has been created here. The music feels very ethereal, and I especially enjoyed the boss music.  The opening splash screen looked great!