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Hmm cool idea but it was too buggy to really enjoy. Lack of sounds or music isn't fun either. So the issue I had was that some blobs just wouldn't die even when shooting the correct color at it several times. And after dying, the game resets but is unplayable as no blobs or colors spawn. One thing I would change about the concept, is allowing the player to just choose the color of laser to shoot. It felt really awkward having to deal with RNG of the laser colors, and shoot a bunch of lasers just to cycle through them to get the correct color you need.

Thanks for letting me know about the game restart being broken. If I get time I'll have a look but until then refreshing the page will have to do! I couldn't recreate the laser not killing blobs? Maybe I just haven't noticed it. I assume you are clicking and dragging to make your laser bigger - the further you drag the wider your laser will be! I agree about cycling through the colour being annoying as well. I was hoping to put the game on my phone though so adding a button didn't feel right and in the later stages of the game every laser counts so the problem solves itself a little bit. I just played again and got to 174 seconds, I would be interested to know how far you have managed to get!