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What a title screen, 10/10. The vibe of this game overall is super unique and compelling. Well done. Plus, your character controller is solid, too, which is a must in these kinds of games.

It's easy to get lost and not know how to progress, partially due to your area locks being literal locks rather than unique and memorable places I can't reach due to lack of ability. Larger scale levels like this are hard to pull off without including some form of map to help players orient as well. All that said, I did enjoy the visual uniqueness of the different locations, they felt like distinct places because of this.

There's some solid design here and I'd love to see how your level design skills evolve over time.