Drew me in quickly, great UI, and pretty addictive choice-mechanic. Reminds me a bit of A Dark Room, and I loved that back in the day. Thanks for sharing!
Thank you so much for the kind comment!! It was very much inspired by A Dark Room when I made this, I was trying to explore the same idea of limited interaction with meaningful outcome (I wrote a bit about it in the devlog too!) so hearing it compared to A Dark Room is high praise (':