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loomnorth

195
Posts
3
Topics
174
Followers
17
Following
A member registered Jul 19, 2023 · View creator page →

Creator of

Recent community posts

Thank you so much! And yeah haha it was a different time when I made this, AI was still a niche curiosity. Glad you enjoyed it!

Thank you so much!

Thank you SO much!! This was great, I haven't replayed this in a while so it was so fun to watch you play! Hope you had a happy Halloween!

Haha did they? Or did they force you to do it to yourself???

For real though, thanks for playing and leaving feedback! Have a great day!

Thank you so much! Glad you enjoyed!

A game!

Haha maybe it's better that way, full transparency!

Thank you!

It's been over an hour and I'm still here... digging deeper... deeper... this game is very addictive hah. It's amazing!

This is a very neat card game! Using an actual teeter-totter scale to represent success is much more fun than just a scoreboard and makes the whole game feel more tactile and tense. Thanks for sharing this!

Me too! That's what inspired the game haha

Thanks for playing!

Thank you so much! I am working on more at this very moment!

Haha thank you! I'm glad you enjoyed!

Thank you so much for playing and making this video! I'm glad you had fun!

Thank you so much! I'm working on it! :)

Wow today I learned what the Shadow money wizard gang is haha. Thank you for this knowledge! And thanks for playing. :)

Thank you so much!

True true one must weigh the risks


Thank you for playing! ;)

Hmm I can't recreate the problem on my end--when I test the game on Chrome on my Windows machine, it works fine. If you don't have the correct ingredients, it'll just reset the room ingredients, so it sounds like it's triggering the "incorrect" response for you every time, no matter what you add?

I'm glad you had fun!!

Amazing! Thanks for playing and dropping a line! :)

Perfect!
Thanks for playing! :)

Ah that's good to know, thank you for the feedback! Thanks for trying it out and I'm happy to hear you got the good ending!

I'm glad you enjoyed it! Thanks for leaving feedback too! :)

I love Watermelon style games, I always end up playing them longer than I meant. This was pretty fun, and the music choice was great. Thanks for sharing this!

Oh wow, this is such detailed feedback, thank you so much! My primary goal of this game was to create an atmospheric 3D scene, so thank you for your comment about the visuals and music. That's what I was hoping for!

And I'm so pleased that the lore and conversations were enjoyable enough on their own, even without "winning/losing" the game. I put a lot of time into writing content for the game and fleshing out the whole backstory, and it's so good to hear that the efforts are appreciated!

Thank you again for leaving such a nice comment and playing the game!

That was really fun! I left it running and amassed tens of thousands of currency... I ran out of room to put tables! I love the grumpy looking demon-employees too, very cute.

That's great! Thank you for playing and leaving feedback!

Oh that's a bummer! Thanks for following up though, I do appreciate it, it's always really helpful for the developer. Good luck with your PC!

Oh that's so strange, it works on Firefox on my end (on a PC)! If you don't mind, what kind of device are you on? I know that some mobile devices (tablets and phones) struggled to render the visuals because of the 3D lighting effect I used (so the game works, but the light doesn't and everything appears dark).


Regardless, thanks for giving the game a try anyways, I appreciate the feedback!

Oh wow thanks for this thoughtful feedback! I worked really hard on the lighting effect so it makes me very happy to hear that people liked it. I agree on the camera needing some improvement--I fiddled with it a lot but you're right, honestly maybe some "settings" would have been helpful so people can set their own camera. 


And I'm glad you appreciated the dragging mechanic--it was one of the earliest things I had in mind for the game, I really wanted the act of a conversation to be "physical", like you said--forcing yourself to speak, literally putting topics out there, etc. I had a dream of making it so you could play the entire game with using one word, but I quickly realized what an overwhelming amount of content that would have been to create, so I scrapped it. I'm glad that the variety of content was still enough to keep it interesting! Also In the Forest is mysterious and folksy, so lovely.


Thank you so much for following and for leaving this comment, I really appreciate it

The highest of compliments! Thank you and I'm glad you enjoyed. :)

This was very fun, I was sad to see it end! 

Thank you so much!!

Oh wow that's amazing, nicely done! Thank you for playing, I hope you had fun!

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Ah it's probably because you're on mobile--the 3D lighting seems to struggle on mobile browsers. In theory the game works, but nothing is lit properly so you can't see the scene.

I'm glad you're enjoying it, I hope you got it! Thank you so much for playing and leaving feedback!

Wishlisted! The werewolf in the trailer is giving me some Nightmare Creatures vibes... and I was too scared to finish that game as a kid ha. Looking forward to a chance to redeem myself here!

Ah that's a neat idea! Finding a way to make each run start a little "further ahead" than the last run might make things a lot easier, actually. Even if I can't do it here, that could be a good thing to bring into my future games that have multiple endings.


Thank you for playing and I'm glad you had fun anyways! And thanks for your feedback

Thank you so much for playing! I enjoy making unusual horror puzzle games, so I will definitely make more--and you can check out my other games too in the meantime! 


Well, I can't imagine the Elder is too happy you escaped! But hey, redemption always comes with a cost, right?


Thank you for playing and leaving your thoughts!